ABOUT

SHORT BIO

I am an Assistant Professor at Universidad de Zaragoza (Spain). Previously I was a Postdoctoral Research Fellow at the Max-Planck-Institute for Informatics working with Prof. Karol Myszkowski. I obtained my PhD under the supervision of Prof. Diego Gutierrez and Prof. Belen Masia at the Graphics & Imaging Lab (Universidad de Zaragoza). During my PhD I was the recipient of an Adobe Research Fellowship (honorable mention) in 2017, and a NVIDIA Graduate Fellowship in 2018. My thesis has been awarded with one of the Eurographics 2020 PhD awards and I have received the Eurographics 2023 Young Researcher Award.

 

RESEARCH TOPICS

My research spans various areas of visual computing, including computational imaging, material appearance perception and editing, and virtual reality. I am particularly interested in understanding and applying fundamental knowledge about the perceptual system in order to create perceptually-driven approaches for improving user experiences and develope tools to assist content creation.

 

Universidad de Zaragoza
EINA (Edificio Ada Byron), D. 2.21
Maria de Luna, 1
50018 - Zaragoza
Spain

  +34 876 555 529

  anase@unizar.es


 

PUBLICATIONS

2024

Modeling the Impact of Head-Body Rotations on Audio-Visual Spatial Perception for Virtual Reality Applications

Edurne Bernal-Berdun, Mateo Vallejo, Qi Sun, Ana Serrano, and Diego Gutierrez

IEEE TVCG (Proc. IEEE VR), 2024 ★Best Paper Honorable Mention★

PDF Project page Bibtex Journal (Q1)

Predicting Perceived Gloss: Do Weak Labels Suffice?

Julia Guerrero-Viu* , J. Daniel Subias* , Ana Serrano, Katherine R. Storrs, Roland W. Fleming, Belen Masia, and Diego Gutierrez

Computer Graphics Forum (Proc. EUROGRAPHICS), 2024

PDF (soon) Project page (soon) Journal (Q2)

Studying the Effect of Material and Geometry on Perceptual Outdoor Illumination

Miao Wang, Jin-Chao Zhou, Wei-Qi Feng, Yu-Zhu Jiang, and Ana Serrano

IEEE TVCG, 2024

PDF Project page Bibtex Journal (Q1)

SAL3D: a model for saliency prediction in 3D meshes

Daniel Martin, Andres Fandos, Belen Masia, and Ana Serrano

The Visual Computer, 2024

PDF Project page Bibtex Journal (Q2)
2023

D-SAV360: A Dataset of Gaze Scanpaths on 360º Ambisonic Videos

Edurne Bernal-Berdun, Daniel Martin, Sandra Malpica, Pedro Perez, Diego Gutierrez, Belen Masia, and Ana Serrano

IEEE TVCG (Proc. ISMAR), 2023

PDF Project page Bibtex Journal (Q1)

Task-dependent Visual Behavior in Immersive Environments: A Comparative Study of Free Exploration, Memory and Visual Search

Sandra Malpica, Daniel Martin, Ana Serrano, Diego Gutierrez and Belen Masia

IEEE TVCG (Proc. ISMAR), 2023

PDF Project page Bibtex Journal (Q1)

An Implicit Neural Representation for the Image Stack: Depth, All in Focus, and High Dynamic Range

Chao Wang, Ana Serrano, Xingang Pan, Krzysztof Wolski, Bin Chen, Karol Myszkowski, Hans-Peter Seidel, Christian Theobalt, and Thomas Leimkühler

Transactions on Graphics (Proc. SIGGRAPH Asia), 2023

PDF Project page Bibtex Journal (Q1)

The effect of display capabilities on the gloss consistency between real and virtual objects

Bin Chen*, Akshay Jindal*, Michal Piovarči, Chao Wang, Hans-Peter Seidel, Piotr Didyk, Karol Myszkowski, Ana Serrano, and Rafał K. Mantiuk

SIGGRAPH Asia 2023

PDF Project page Bibtex Conference

GlowGAN: Unsupervised Learning of HDR Images from LDR Images in the Wild

Chao Wang, Ana Serrano, Xingang Pan, Bin Chen, Karol Myszkowski, Hans-Peter Seidel, Christian Theobalt and Thomas Leimkühler

ICCV 2023

PDF Project page Bibtex Conference

Towards latent representations of gloss in complex stimuli using unsupervised learning

Julia Guerrero-Viu, Ana Serrano, Belen Masia and Diego Gutierrez

Vision Sciences Society (VSS) Meeting, 2023

Poster Poster
2022

Gloss management for consistent reproduction of real and virtual objects

Bin Chen, Michal Piovarci, Chao Wang, Hans-Peter Seidel, Piotr Didyk, Karol Myszkowski, and Ana Serrano

SIGGRAPH Asia 2022

PDF Project page Bibtex Conference

ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images

Daniel Martin, Ana Serrano, Alexander W. Bergman, Gordon Wetzstein, and Belen Masia

IEEE TVCG (Proc. IEEE VR), 2022 ★Best Journal Paper★

PDF Project page Slides Presentation (Youtube) Bibtex Journal (Q1)

Multimodality in VR: A survey

Daniel Martin*, Sandra Malpica*, Diego Gutierrez, Belen Masia, and Ana Serrano

ACM Computing Surveys, 2022

PDF Bibtex Journal (Q1)

Learning a self-supervised tone mapping operator via feature contrast masking loss

Chao Wang, Bin Chen, Hans-Peter Seidel, Karol Myszkowski, and Ana Serrano

Computer Graphics Form (Proc. EUROGRAPHICS), 2022

PDF Project page Slides Bibtex Journal (Q2)

Modeling Surround-aware Contrast Sensitivity for HDR Displays

Shinyoung Yi, Daniel S. Jeon, Ana Serrano, Se-Yoon Jeong, Hui-Yong Kim, Diego Gutierrez, and Min H. Kim

Computer Graphics Forum (Proc. EGSR), 2022

PDF Supp. Project page Slides Bibtex Journal (Q2)

Towards assisting the decision-making process for content creators in cinematic virtual reality through the analysis of movie cuts and their influence on viewers' behavior

Carlos Marañes, Diego Gutierrez, and Ana Serrano

International Transactions in Operational Reesearch, 2022

PDF Bibtex Journal (Q2)
2021

The effect of shape and illumination on material perception: model and applications

Ana Serrano, Bin Chen, Chao Wang, Michal Piovarci, Hans-Peter Seidel, ‪Piotr Didyk, and Karol Myszkowski

Transactions on Graphics (Proc. SIGGRAPH), 2021

PDF Project page Slides Presentation (Youtube) Bibtex Journal (Q1)

Perception of material appearance: a comparison between painted and rendered images

Johanna Delanoy, Ana Serrano, Belen Masia, and Diego Gutierrez

Journal of Vision, 2021

PDF Bibtex Journal (Q2)

The joint role of geometry and illumination on material recognition

Manuel Lagunas, Ana Serrano, Diego Gutierrez, and Belen Masia

Journal of Vision, 2021

PDF Bibtex Journal (Q2)

Influence of directional sound cues on users exploration across 360º movie cuts

Belen Masia, Javier Camon, Diego Gutierrez, and Ana Serrano

Computer Graphics and Applications, 2021

PDF Bibtex Journal (Q2)

The effect of geometry and illumination on appearance perception of different material categories

Bin Chen, Chao Wang, Michal Piovarci, Hans-Peter Seidel, Piotr Didyk, Karol Myszkowski, and Ana Serrano

The Visual Computer, 2021

PDF Bibtex Journal (Q3)
2020

Imperceptible manipulation of lateral camera motion for improved virtual reality applications

Ana Serrano*, Daniel Martin*, Diego Gutierrez, Karol Myszkowski, and Belen Masia

Transactions on Graphics (Proc. SIGGRAPH Asia), 2020

PDF Project page Slides Presentation (Youtube) Bibtex Journal (Q1)

Auditory stimuli degrade visual performance in virtual reality

Sandra Malpica, Ana Serrano, Diego Gutierrez, and Belen Masia

Scientific Reports, 2020

PDF Project page Bibtex Journal (Q1)

Exploring the impact of 360º movie cuts in users' attention

Carlos Marañes, Diego Gutierrez, and Ana Serrano

Proc. of IEEE VR, 2020

PDF Slides Bibtex Conference

Panoramic convolutions for 360º single-image saliency prediction

Daniel Martin, Ana Serrano, and Belen Masia

CVPR Workshop on Computer Vision for Augmented and Virtual Reality, 2020

PDF Code Bibtex Workshop

The role of objective and subjective measures in material similarity learning

Johanna Delanoy, Manuel Lagunas, Ignacio Galve, Diego Gutierrez, Ana Serrano, Roland Fleming, and Belen Masia

SIGGRAPH (Posters), 2020

PDF Bibtex Poster
2019

A Similarity Measure for Material Appearance

Manuel Lagunas, Sandra Malpica, Ana Serrano, Elena Garces, Diego Gutierrez, and Belen Masia

Transactions on Graphics (Proc. SIGGRAPH), 2019

PDF Project page Slides Bibtex Journal (Q1)

Advances on computational imaging, material appearance, and virtual reality

Ana Serrano

PhD thesis, 2019

PDF Slides PhD Thesis

Motion parallax for 360 RGBD video

Ana Serrano, Incheol Kim, Zhili Chen, Stephen DiVerdi, Diego Gutierrez, Aaron Hertzmann, and Belen Masia

IEEE TVCG (Proc. IEEE VR), 2019 ★Best Journal Paper Nominee★
> Invited to SIGGRAPH 2019 IEEE TVCG Session on Virtual and Augmented Reality

PDF Project page Slides Bibtex Journal (Q1)

Crossmodal perception in virtual reality

Sandra Malpica*, Ana Serrano*, Marcos Allue, Manuel Bedia, and Belen Masia

Multimedia Tools & Applications, 2019

PDF Bibtex Journal (Q2)

Structure-preserving style transfer

Santiago Calvo, Ana Serrano, Diego Gutierrez, and Belen Masia

Spanish Conference on Computer Graphics (CEIG), 2019

PDF Slides Bibtex Conference

Estudio del comportamiento atencional de usuarios en entornos virtuales

Ana Serrano, Belen Masia, and Diego Gutierrez

Re-visiones sobre arte, patrimonio y tecnología en la era digital (capítulo de libro), 2019

PDF Bibtex Book chapter
2018

Saliency in VR: How do people explore virtual environments?

Vincent Sitzmann*, Ana Serrano*, Amy Pavel, Maneesh Agrawala, Diego Gutierrez, Belen Masia, Gordon Wetzstein

IEEE TVCG (Proc. IEEE VR), 2018 ★Best Journal Paper Nominee★
> Invited to SIGGRAPH 2018 IEEE TVCG Session on Virtual and Augmented Reality

PDF Project page Slides Bibtex Journal (Q1)
2017

Movie Editing and Cognitive Event Segmentation in Virtual Reality Video

Ana Serrano, Vincent Sitzmann, Jaime Ruiz-Borau, Gordon Wetzstein, Diego Gutierrez, and Belen Masia

Transactions on Graphics (Proc. SIGGRAPH), 2017

PDF Project page Slides Bibtex Journal (Q1)

Attribute-preserving gamut mapping of measured BRDFs

Tiancheng Sun, Ana Serrano, Diego Gutierrez, y Belen Masia

Computer Graphics Forum (Proc. EGSR), 2017 ★1st place at the ACM Student Research Competition★
> Also presented as a poster at SIGGRAPH 2017

PDF Project page Bibtex Journal (Q1)

Convolutional Sparse Coding for capturing High Speed Video Content

Ana Serrano, Elena Garces, Diego Gutierrez, and Belen Masia

Computer Graphics Forum, 2017

PDF Project page (with videos and code) Bibtex Journal (Q1)

Dynamic range expansion based on image statistics

Belen Masia, Ana Serrano, and Diego Gutierrez

Multimedia Tools & Applications, 2017

PDF Bibtex Journal (Q2)

Intuitive Editing of Visual Appearance from Real-World Datasets

Julio Marco, Ana Serrano, Adrian Jarabo, Belen Masia, and Diego Gutierrez

Material Appearance Modeling Workshop, 2017

PDF Bibtex Workshop

Improved Intuitive Appearance Editing based on Soft PCA

Sandra Malpica, Miguel Barrio, Diego Gutierrez, Ana Serrano, and Belen Masia

Spanish Conference on Computer Graphics (CEIG), 2017.

PDF Bibtex Conference
2016

An intuitive control space for material appearance

Ana Serrano, Diego Gutierrez, Karol Myszkowski, Hans-Peter Seidel, and Belen Masia

Transactions on Graphics (Proc. SIGGRAPH Asia), 2016

PDF Project page Slides Bibtex Journal (Q1)

Convolutional Sparse Coding for High Dynamic Range Imaging

Ana Serrano, Felix Heide, Diego Gutierrez, Gordon Wetzstein, and Belen Masia

Computer Graphics Forum (Proc. EUROGRAPHICS), 2016 ★Best Paper Honorable Mention★

PDF Project page Slides Bibtex Journal (Q2)

Intuitive Editing of Material Appearance

Ana Serrano, Diego Gutierrez, Karol Myszkowski, Hans-Peter Seidel, and Belen Masia

SIGGRAPH (Posters), 2016

PDF Bibtex Poster

Crossmodal perception in immersive environments

Marcos Allue, Ana Serrano, Manuel G. Bedia, and Belen Masia

Spanish Conference on Computer Graphics (CEIG), 2016 > Best paper (1 in 2)

PDF Slides Bibtex Conference
2015

Compressive High-Speed Video Acquisition

Ana Serrano, Diego Gutierrez, and Belen Masia

Spanish Conference on Computer Graphics (CEIG), 2015 > Best paper (1 in 2)

PDF Bibtex Conference

An In-Depth Analysis of Compressive Sensing for High Speed Video Acquisition

Ana Serrano, Diego Gutierrez, and Belen Masia

ICCP (Posters), 2015

PDF Bibtex Poster
2014

High temporal resolution video acquisition by using coded exposures and dictionary learning

Ana Serrano

Telecommunications Engineering Thesis, 2014.
> With honors

PDF (spanish) Master Thesis

ATLAS Pixel detector firmware upgrade: Reading out the standard output for the IBL-ROD via VME

Ana Serrano

Technical Report, Physics Department Internal Notes, European Organization for Nuclear Research (CERN), 2014

PDF Technical report
 

CAREER

POSITIONS

MAR 2021 - NOW

Assistant Professor at Universidad de Zaragoza.

JUL 2020 - FEB 2021

Postdoctoral researcher at the Computer Graphics group, Max-Planck institut informatik.

MAY 2019 - JUN 2020

Postdoctoral researcher at the Graphics & Imaging Lab group, Universidad de Zaragoza.

APR 2015 - APR 2019

PhD Student at the Graphics & Imaging Lab group, Universidad de Zaragoza.
RESEARCH STAYS

SEP 2018 - NOV 2018

Visiting Researcher at the Computer Graphics group, Max-Planck institut informatik.

JUN 2017 - SEP 2017

Research intern at Adobe Creative Technologies Lab, Adobe Research.

JUN 2016 - AUG 2016

Visiting Researcher at the Stanford Computational Imaging group, Stanford University.

AUG 2015 - JAN 2016

Visiting Researcher at the Computer Graphics group, Max-Planck institut informatik.

APR 2015 - MAY 2015

Visiting Researcher at the Stanford Computational Imaging group, Stanford University.

JUN 2014 - AUG 2014

Summer Student at the ATLAS Pixel DAQ group, European Organization for Nuclear Research (CERN).
FPGA Firmware development for the upgrade of the ATLAS detector.
 

TEACHING & SUPERVISION

  • CURRENT STUDENTS
  • PhD
    J. Daniel Subias

    - Representation, Perception, and Intuitive Editing of Appearance.

    12/2022 - today.


    Edurne Bernal-Berdun

    - Computational Models of Perception in Virtual Environments.

    02/2022 - today.

  • BSc

    Cristian Selivanov - Exploración de técnicas de handtracking para mejorar la experiencia de usuario en la cocina del futuro.


    Belen Gimeno - Implementación de un sistema de realidad extendida para estudiar la experiencia de usuario en la cocina del futuro.


    Juan Lorente - Predicción de trayectorias de mirada (scanpaths) en vídeo 360º.


    Pablo Lacueva - Implementación de medidas de incertidumbre para tareas de edición de apariencia de materiales.


    Daniel Gracia - Diseño y control de animaciones para un entorno de realidad virtual enfocado a experimentos con usuarios.

  • FORMER STUDENTS
  • MSc

    Isaac Velasco - Use of attention-redirection methods for search tasks in extended reality.


    Alejandro Lopez - Action recognition and object detection in cooking videos via deep learning.


    Andres Fandos - Deep learning models for 3D mesh saliency prediction.


    Daniel Jimenez - Analysis and experimentation of visual performance degradation effects due to auditory stimuli in immersive virtual environments.


    Felix Bernal - Audio-visual saliency prediction for 360º video via deep learning.


    Carlos Marañes - Study and metrics for analyzing storytelling understanding in virtual reality.


    Daniel Martin

    - Study and improvement of motion parallax reproduction for 360º content visualization in virtual reality.


    Sandra Malpica

    - Study and applications of human sensory perception in virtual reality.


  • BSc

    Carmen Real - Desarrollo de una aplicación para el estudio de la eficacia del uso de métodos de Redirected Walking en Realidad Virtual.


    Fran Crespo - Reconocimiento de utensilios de cocina en vídeos mediante técnicas de aprendizaje profundo.


    Guillermo Enguita - Detección de acciones durante el proceso de cocinado mediante técnicas de aprendizaje automático.


    Santiago Jimenez - Predicción de saliencia audiovisual en contenido 360º.


    Pedro Perez - Desarrollo de una herramienta de recogida y visualización de datos relativos a la exploración de contenido en realidad virtual.


    Carlos Marañes - Segmentación cognitiva de eventos en realidad virtual: aplicación a metraje completo.


    Miguel Martinez - Generación de escenas virtuales para evaluación de algoritmos de procesado de video 360.


    Javier Camon - Edición en Realidad Virtual: influencia de técnicas sonoras en la continuidad narrativa.


    Miguel Barrio - Estudio de modelos de representación de materiales para su uso en edición intuitiva de apariencia.


    Sandra Malpica

    - Mejora de un modelo de representación de materiales para su uso en edición intuitiva de apariencia.


    Jaime Ruiz-Borau - Edición cinematográfica y continuidad narrativa en realidad virtual.


    Santiago Calvo - Transferencia de textura y estilo entre imágenes utilizando redes neuronales convolucionales: un enfoque orientado a la conservación de contenido.


    Marcos Allue - Percepción crossmodal en entornos inmersivos.


    Nicolas Landa - Captura de imágenes de alto rango dinámico en un solo disparo mediante Compressive Sensing.

  • TEACHING
  • Master

    Virtual Reality - Spring 2024, Spring 2023.


    Computational Imaging - Spring 2024, Spring 2023, Spring 2022.


    Research Seminars - Spring 2024, Spring 2023, Spring 2022.


    Visualization of Geographic Information - Spring 2024, Spring 2023, Spring 2022.


    Applications of Deep Learning - Spring 2022.

  • Bach.

    Programming Fundamentals - Fall 2023, Fall 2022, Fall 2021.


    Photography, Image Editing and Compositing - Fall 2023, Fall 2022.


    Management Information Systems - Spring 2021.


    Programming Fundamentals (TA) - Fall 2019, Fall 2018, Fall 2017, Fall 2016.


    Photography, Image Editing and Compositing (TA) - Fall 2018, Fall 2017.

 

PROFESSIONAL SERVICE

SERVICE

Associate Editor

Computer Graphics Forum. 2023-Now.
ACM Transactions on Applied Perception. 2021-Now.
Computers and Graphics. 2021-Now.

Chair

Eurographics 2023 - Tutorials co-chair, together with Prof. Philipp Slusallek.
ACM Symposium on Applied Perception (SAP) 2022 - Program co-chair, together with Prof. Michael Barnett-Cowan.
Congreso Español de Informática Gráfica (CEIG) 2022 - Program co-chair, together with Dr. Jorge Posada.

Program Committee Member

SIGGRAPH and SIGGRAPH Asia - 2023, 2022, 2021.
Eurographics Symposium on Rendering (EGSR) - 2023, 2022, 2021.
Eurographics Workshop on Intelligent Cinematography and Editing (WICED) - 2023, 2022.
Eurographics - 2022, 2021.
IEEE VR - 2022.
Symposium on Applied Perception (SAP) - 2022, 2021, 2020, 2019, 2018.
Congreso Español de Informática Gráfica (CEIG) - 2022, 2021, 2020, 2019, 2018.
IEEE International Symposium on Mixed and Augmented Reality (ISMAR) - 2021.
SIGGRAPH Asia XR program - 2021, 2020.
SIGGRAPH Asia Technical Briefs and Posters - 2021, 2020, 2019.
International Conference on Computer Graphics Theory and Applications (GRAPP) - 2021, 2020.
International conference on Computational Visual Media (CVM) - 2020.
Conference on Graphics, Patterns and Images (SIBGRAPI) - 2020, 2019, 2018.
International Conference on Computer Graphics and Visualization (CGVCVIP) - 2020, 2018.

Reviewer

Journals
ACM Trans. on Graphics (2022, 2021, 2020, 2019, 2018), IEEE Transactions on Visualization and Computer Graphics (2021), Computers & Graphics (2022, 2021, 2020, 2016), Frontiers in VR (2020), Scientific Reports (2020), ACM Trans. on Applied Perception (2020, 2019, 2018, 2017), IEEE Trans. on Computational Imaging (2020, 2019), IEEE Trans. on Multimedia (2019), IEEE Trans. on PAMI (2018), IEEE Journal of Selected Topics in Signal Processing (2017), Computer Graphics Forum (2020, 2017, 2016, 2015), The Visual Computer (2020, 2017, 2016).
Conferences
ACM SIGGRAPH and SIGGRAPH Asia (2022, 2021, 2020, 2019, 2018, 2017), EUROGRAPHICS (2022, 2021, 2020, 2019, 2018), Eurographics Symposium on Rendering (2022, 2021), ISMAR (2022, 2020), ACM CHI 2020, ACM VRST (2020, 2018, 2017), IEEE VR (2019, 2018), INTERACT (2019), , Pacific Graphics (2020, 2019, 2017, 2016), CVM (2017).